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	<title>Comments on: 02: Quick Start</title>
	<atom:link href="http://www.djx.com.au/blog/zootoolbox-guide/03-quick-start/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.djx.com.au/blog</link>
	<description>more serious than before (in a good way)</description>
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		<title>By: david</title>
		<link>http://www.djx.com.au/blog/zootoolbox-guide/03-quick-start/comment-page-1/#comment-7760</link>
		<dc:creator>david</dc:creator>
		<pubDate>Mon, 31 Mar 2008 13:25:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.djx.com.au/blog/03-quick-start/#comment-7760</guid>
		<description>1. yes - if the correctly named xpm is in the icons folder the toolbox will find it. Maya can be fussy about xpm format though. I use 32x32 pixels with 128 colors. I create a .bmp in photoshop and use XnView to convert to xpm, but I then must edit the xpm in a text editor and remove &quot;const &quot; from the 2nd line (or maya will say it is invalid).

2. I prefer to use the normal maya shelf system. I created a zoo shelf which contains the tools I use most often. I found the zooToolBox UI most useful when I was first exploring the zoo stuff, but now I dont use it as much.

Also, maya caches bitmaps when it first access them, so it will not recognize changes to a .xpm file until you restart maya. So if you get a message about a missing icon, and you create one with that name, maya wont see it until you restart.</description>
		<content:encoded><![CDATA[<p>1. yes - if the correctly named xpm is in the icons folder the toolbox will find it. Maya can be fussy about xpm format though. I use 32x32 pixels with 128 colors. I create a .bmp in photoshop and use XnView to convert to xpm, but I then must edit the xpm in a text editor and remove "const " from the 2nd line (or maya will say it is invalid).</p>
<p>2. I prefer to use the normal maya shelf system. I created a zoo shelf which contains the tools I use most often. I found the zooToolBox UI most useful when I was first exploring the zoo stuff, but now I dont use it as much.</p>
<p>Also, maya caches bitmaps when it first access them, so it will not recognize changes to a .xpm file until you restart maya. So if you get a message about a missing icon, and you create one with that name, maya wont see it until you restart.</p>
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		<title>By: anzibon</title>
		<link>http://www.djx.com.au/blog/zootoolbox-guide/03-quick-start/comment-page-1/#comment-7751</link>
		<dc:creator>anzibon</dc:creator>
		<pubDate>Mon, 31 Mar 2008 06:02:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.djx.com.au/blog/03-quick-start/#comment-7751</guid>
		<description>sorry...   running maya2008 on XP mediaCenter SP2.  all your examples referred to same OS and versino of Maya.  that&#039;s why i thought it was odd that i was getting this behavior.  here&#039;s a couple more specific questions if you don&#039;t mind.

1.  do you just create xpm files with the name that zooTools is looking for and it finds them?

2.  do you load zooToolBox or just install specific tools to a shelf and run them from there?

thanks,
~B

PS   -  thanks for putting this page up.  it&#039;s a great help.  i&#039;ve been a fan of your work since you released djRivet.  back in the day (for me anyway)</description>
		<content:encoded><![CDATA[<p>sorry...   running maya2008 on XP mediaCenter SP2.  all your examples referred to same OS and versino of Maya.  that's why i thought it was odd that i was getting this behavior.  here's a couple more specific questions if you don't mind.</p>
<p>1.  do you just create xpm files with the name that zooTools is looking for and it finds them?</p>
<p>2.  do you load zooToolBox or just install specific tools to a shelf and run them from there?</p>
<p>thanks,<br />
~B</p>
<p>PS   -  thanks for putting this page up.  it's a great help.  i've been a fan of your work since you released djRivet.  back in the day (for me anyway)</p>
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		<title>By: david</title>
		<link>http://www.djx.com.au/blog/zootoolbox-guide/03-quick-start/comment-page-1/#comment-7696</link>
		<dc:creator>david</dc:creator>
		<pubDate>Sat, 29 Mar 2008 13:25:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.djx.com.au/blog/03-quick-start/#comment-7696</guid>
		<description>What os are you on? I have heard of people having problems with xpm file in vista. The icons appear to be missing, but it turns out that they are actually there, but maya on vista says they are invalid. I dont actually have vista to check, but I think this could be a vista/xpm issue rather than something specific to maya.
If its not that, then I&#039;m not sure. I have set up these tools on many systems (xp and win2k) without any problems.
(note: some of the zoo toobox icons for the shelf are missing in the download though - I made my own for the ones I use alot)</description>
		<content:encoded><![CDATA[<p>What os are you on? I have heard of people having problems with xpm file in vista. The icons appear to be missing, but it turns out that they are actually there, but maya on vista says they are invalid. I dont actually have vista to check, but I think this could be a vista/xpm issue rather than something specific to maya.<br />
If its not that, then I'm not sure. I have set up these tools on many systems (xp and win2k) without any problems.<br />
(note: some of the zoo toobox icons for the shelf are missing in the download though - I made my own for the ones I use alot)</p>
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		<title>By: anzibon</title>
		<link>http://www.djx.com.au/blog/zootoolbox-guide/03-quick-start/comment-page-1/#comment-7689</link>
		<dc:creator>anzibon</dc:creator>
		<pubDate>Sat, 29 Mar 2008 06:27:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.djx.com.au/blog/03-quick-start/#comment-7689</guid>
		<description>i&#039;m getting error messages fairly often about the missing icons.  even for some that are actually there and i can&#039;t get new ones that i make to be recognized either.  i&#039;ve tried putting them in the default 2008/prefs/icons and in a dir that i specified in maya.env  i also got the tif file for the bottom of the gui off google code, that one loads fine.  is this a typical problem with xpm icons?

thanks,
~B</description>
		<content:encoded><![CDATA[<p>i'm getting error messages fairly often about the missing icons.  even for some that are actually there and i can't get new ones that i make to be recognized either.  i've tried putting them in the default 2008/prefs/icons and in a dir that i specified in maya.env  i also got the tif file for the bottom of the gui off google code, that one loads fine.  is this a typical problem with xpm icons?</p>
<p>thanks,<br />
~B</p>
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