<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: dgdirty fix for maya 8.0 and 8.5</title>
	<atom:link href="http://www.djx.com.au/blog/2007/02/01/dgdirty-fix-for-maya-80-and-85/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.djx.com.au/blog/2007/02/01/dgdirty-fix-for-maya-80-and-85/</link>
	<description>more serious than before (in a good way)</description>
	<lastBuildDate>Thu, 26 Jan 2012 13:50:37 +1100</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.4</generator>
	<item>
		<title>By: jess3d</title>
		<link>http://www.djx.com.au/blog/2007/02/01/dgdirty-fix-for-maya-80-and-85/comment-page-1/#comment-7636</link>
		<dc:creator>jess3d</dc:creator>
		<pubDate>Thu, 27 Mar 2008 18:10:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.djx.com.au/blog/2007/02/01/dgdirty-fix-for-maya-80-and-85/#comment-7636</guid>
		<description>Hi,


I want to thank you a lot for this tip.
You saved my work with this little detail.

Thanks a lot David, thanks internet ;-)


Jean-StÃ©phane Beetschen
(Paris, France)</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I want to thank you a lot for this tip.<br />
You saved my work with this little detail.</p>
<p>Thanks a lot David, thanks internet <img src='http://www.djx.com.au/blog/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>Jean-StÃ©phane Beetschen<br />
(Paris, France)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: snoozeman</title>
		<link>http://www.djx.com.au/blog/2007/02/01/dgdirty-fix-for-maya-80-and-85/comment-page-1/#comment-226</link>
		<dc:creator>snoozeman</dc:creator>
		<pubDate>Sun, 15 Apr 2007 02:45:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.djx.com.au/blog/2007/02/01/dgdirty-fix-for-maya-80-and-85/#comment-226</guid>
		<description>David,

I got it! It works. I went back into the file and realized I had turned the visibility off of one of my objects in the render stats. That&#039;s why it wasn&#039;t showing up. So thanks. 

Marc</description>
		<content:encoded><![CDATA[<p>David,</p>
<p>I got it! It works. I went back into the file and realized I had turned the visibility off of one of my objects in the render stats. That's why it wasn't showing up. So thanks. </p>
<p>Marc</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: snoozeman</title>
		<link>http://www.djx.com.au/blog/2007/02/01/dgdirty-fix-for-maya-80-and-85/comment-page-1/#comment-225</link>
		<dc:creator>snoozeman</dc:creator>
		<pubDate>Sun, 15 Apr 2007 01:22:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.djx.com.au/blog/2007/02/01/dgdirty-fix-for-maya-80-and-85/#comment-225</guid>
		<description>David,

Thanks for getting back to me. Ok, i&#039;ll give it another try. If it doesn&#039;t work, I&#039;ll send the file along in an email. What is your email address?

Marc</description>
		<content:encoded><![CDATA[<p>David,</p>
<p>Thanks for getting back to me. Ok, i'll give it another try. If it doesn't work, I'll send the file along in an email. What is your email address?</p>
<p>Marc</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: david</title>
		<link>http://www.djx.com.au/blog/2007/02/01/dgdirty-fix-for-maya-80-and-85/comment-page-1/#comment-224</link>
		<dc:creator>david</dc:creator>
		<pubDate>Fri, 13 Apr 2007 10:54:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.djx.com.au/blog/2007/02/01/dgdirty-fix-for-maya-80-and-85/#comment-224</guid>
		<description>Hi Marc,
You need to enter that code (as written above) into the PreRenderLayer MEL slot in the render settings window.  If that is what you did, and it still isn&#039;t working, then I&#039;m not sure what the problem would be. If you want, you can email me a scene file and I can take a look for you.

David</description>
		<content:encoded><![CDATA[<p>Hi Marc,<br />
You need to enter that code (as written above) into the PreRenderLayer MEL slot in the render settings window.  If that is what you did, and it still isn't working, then I'm not sure what the problem would be. If you want, you can email me a scene file and I can take a look for you.</p>
<p>David</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: snoozeman</title>
		<link>http://www.djx.com.au/blog/2007/02/01/dgdirty-fix-for-maya-80-and-85/comment-page-1/#comment-223</link>
		<dc:creator>snoozeman</dc:creator>
		<pubDate>Thu, 12 Apr 2007 14:59:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.djx.com.au/blog/2007/02/01/dgdirty-fix-for-maya-80-and-85/#comment-223</guid>
		<description>I&#039;m having this exact problem - rendering subdiv proxy meshes. I&#039;m getting the exact error message you posted. What exactly is the code to fix this. I tried typing in what you suggested in your solution box but it didn&#039;t work. Any further recommendations? Please let me know. Thanks!

Marc</description>
		<content:encoded><![CDATA[<p>I'm having this exact problem - rendering subdiv proxy meshes. I'm getting the exact error message you posted. What exactly is the code to fix this. I tried typing in what you suggested in your solution box but it didn't work. Any further recommendations? Please let me know. Thanks!</p>
<p>Marc</p>
]]></content:encoded>
	</item>
</channel>
</rss>

